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Gamedev Framework (gf)
0.19.0
A C++17 framework for 2D games
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This is the complete list of members for gf::TileProperties, including all inherited members.
computeBounds(Vector2i layerSize, Vector2f tileSize)=0 | gf::TileProperties | pure virtual |
computeCellBounds(Vector2i coords, Vector2f tileSize)=0 | gf::TileProperties | pure virtual |
computeCoordinates(Vector2f position, Vector2f tileSize)=0 | gf::TileProperties | pure virtual |
computePolyline(Vector2i coords, Vector2f tileSize)=0 | gf::TileProperties | pure virtual |
computeVisibleArea(const RectF &local, Vector2f tileSize)=0 | gf::TileProperties | pure virtual |
forEachNeighbor(Vector2i coords, Vector2i layerSize, std::function< void(Vector2i)> func)=0 | gf::TileProperties | pure virtual |
~TileProperties() | gf::TileProperties | virtual |