Gamedev Framework (gf)
0.19.0
A C++17 framework for 2D games
- r -
RadialSegueEffect() :
gf::RadialSegueEffect
Random() :
gf::Random
RandomBinaryTree() :
gf::RandomBinaryTree
read() :
gf::BufferInputStream
,
gf::CompressedInputStream
,
gf::FileInputStream
,
gf::InputStream
,
gf::MemoryInputStream
readBoolean() :
gf::Deserializer
readChar() :
gf::Deserializer
readDouble() :
gf::Deserializer
readFloat() :
gf::Deserializer
readSigned16() :
gf::Deserializer
readSigned32() :
gf::Deserializer
readSigned64() :
gf::Deserializer
readSigned8() :
gf::Deserializer
readSizeHeader() :
gf::Deserializer
readString() :
gf::Deserializer
readUnsigned16() :
gf::Deserializer
readUnsigned32() :
gf::Deserializer
readUnsigned64() :
gf::Deserializer
readUnsigned8() :
gf::Deserializer
Rect() :
gf::Rect< T >
RectangleShape() :
gf::RectangleShape
recvBytes() :
gf::TcpSocket
recvBytesFrom() :
gf::UdpSocket
recvPacket() :
gf::TcpSocket
recvRawBytes() :
gf::TcpSocket
recvRawBytesFrom() :
gf::UdpSocket
Ref() :
gf::Ref< T >
ref() :
gf::Ref< T >
registerHandler() :
gf::MessageManager
remove() :
gf::DynamicTree
,
gf::Quadtree
,
gf::RStarTree
,
gf::SimpleSpatialIndex
removeEntity() :
gf::EntityContainer
removeHandler() :
gf::MessageManager
removeHandlers() :
gf::MessageManager
removeHudEntity() :
gf::Scene
removeModel() :
gf::ModelContainer
removeSocket() :
gf::SocketSelector
removeTypedEntity() :
gf::EntityContainer
removeWidget() :
gf::WidgetContainer
removeWorldEntity() :
gf::Scene
render() :
gf::Entity
,
gf::EntityContainer
,
gf::Scene
,
gf::WidgetContainer
renderHudEntities() :
gf::Scene
RenderPipeline() :
gf::RenderPipeline
RenderTarget() :
gf::RenderTarget
RenderTexture() :
gf::RenderTexture
RenderWindow() :
gf::RenderWindow
renderWorldEntities() :
gf::Scene
RepeatActivity() :
gf::RepeatActivity
RepeatActivityEx() :
gf::activity::RepeatActivityEx< Other >
replaceAllScenes() :
gf::SceneManager
replaceScene() :
gf::SceneManager
reserve() :
gf::VertexArray
reset() :
gf::Action
,
gf::ActionContainer
,
gf::Animation
,
gf::Control
,
gf::Flags< E >
,
gf::Heightmap
,
gf::Singleton< T >
,
gf::SquareMap
,
gf::View
resize() :
gf::BareTexture
,
gf::RenderTexture
,
gf::VertexArray
resized() :
gf::RenderPipeline
ResourceCache() :
gf::ResourceCache< T >
ResourceManager() :
gf::ResourceManager
restart() :
gf::activity::AnyActivity
,
gf::activity::ParallelActivityEx< Args >
,
gf::activity::RepeatActivityEx< Other >
,
gf::Activity
,
gf::activity::SequenceActivityEx< Args >
,
gf::CallbackActivity
,
gf::Clock
,
gf::ColorActivity
,
gf::DelayActivity
,
gf::MoveToActivity
,
gf::ParallelActivity
,
gf::RepeatActivity
,
gf::RotateToActivity
,
gf::SequenceActivity
,
gf::Tween< T >
,
gf::ValueActivity
restore() :
gf::Window
resume() :
gf::Scene
rgb() :
gf::Vector< T, 4 >
RidgedMultifractal2D() :
gf::RidgedMultifractal2D
roll() :
gf::Dice
rotate() :
gf::Transformable
,
gf::View
RotateToActivity() :
gf::RotateToActivity
Rotation() :
gf::Rotation
RoundedRectangleShape() :
gf::RoundedRectangleShape
RStarTree() :
gf::RStarTree
run() :
gf::activity::AnyActivity
,
gf::activity::ParallelActivityEx< Args >
,
gf::activity::RepeatActivityEx< Other >
,
gf::Activity
,
gf::activity::SequenceActivityEx< Args >
,
gf::CallbackActivity
,
gf::ColorActivity
,
gf::DelayActivity
,
gf::MoveToActivity
,
gf::ParallelActivity
,
gf::RepeatActivity
,
gf::RotateToActivity
,
gf::SceneManager
,
gf::SequenceActivity
,
gf::ValueActivity
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1.8.13