Gamedev Framework (gf)
0.19.0
A C++17 framework for 2D games
- s -
s :
gf::Vector< T, 2 >
scancode :
gf::KeyEvent
second :
gf::NeighborDiamondRange< T >
,
gf::NeighborSquareRange< T >
,
gf::PositionRange< T >
SectionSign :
gf::ConsoleChar
shader :
gf::RenderStates
sin :
gf::Rotation
size :
gf::RenderAttributeInfo
,
gf::ResizeEvent
Size :
gf::Rune
,
gf::StaticSpan< T, N >
size :
gf::TmxChunk
,
gf::TmxEllipse
,
gf::TmxImage
,
gf::TmxRectangle
,
gf::VideoMode
sizeInPixels :
gf::TmxText
source :
gf::TmxImage
spacing :
gf::TmxTileset
Spring :
gf::ColorBase< T >
SquareRoot :
gf::ConsoleChar
status :
gf::SocketDataResult
storage :
gf::SocketAddress
strikeout :
gf::TmxText
SuperscriptLatinSmallLetterN :
gf::ConsoleChar
SuperscriptTwo :
gf::ConsoleChar
symbol :
gf::GraphicsInfo::Format
Generated by
1.8.13