Gamedev Framework (gf)  0.2.0
A C++11 framework for 2D games
gf::CubicBezierCurve Member List

This is the complete list of members for gf::CubicBezierCurve, including all inherited members.

commitGeometry() const gf::Curve
commitOutlineGeometry() const gf::Curve
CubicBezierCurve(Vector2f p0, Vector2f p1, Vector2f p2, Vector2f p3, std::size_t pointCount=30)gf::CubicBezierCurve
Curve()gf::Curve
draw(RenderTarget &target, RenderStates states)gf::Curvevirtual
getColor() const gf::Curveinline
getInverseTransform() const gf::Transformable
getLocalBounds() const gf::Curve
getOrigin() const gf::Transformableinline
getOutlineColor() const gf::Curveinline
getOutlineThickness() const gf::Curveinline
getPoint(std::size_t index) const overridegf::CubicBezierCurvevirtual
getPointCount() const overridegf::CubicBezierCurvevirtual
getPosition() const gf::Transformableinline
getRotation() const gf::Transformableinline
getScale() const gf::Transformableinline
getTransform() const gf::Transformable
getType() const noexceptgf::Curveinline
getWidth() const gf::Curveinline
move(Vector2f offset)gf::Transformable
Outlined enum valuegf::Curve
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setAnchor(Anchor anchor)gf::Curve
setClosed(bool closed=true)gf::Curveprotected
setColor(const Color4f &color)gf::Curve
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setOutlineColor(const Color4f &color)gf::Curve
setOutlineThickness(float thickness)gf::Curve
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
setType(Type type)gf::Curve
setWidth(float width)gf::Curve
Simple enum valuegf::Curve
Transformable()gf::Transformable
Type enum namegf::Curve
updateGeometry()gf::Curveprotected
~Drawable()gf::Drawablevirtual