Gamedev Framework (gf)  0.2.0
A C++11 framework for 2D games
gf::StretchView Member List

This is the complete list of members for gf::StretchView, including all inherited members.

AdaptativeView()gf::AdaptativeViewinline
AdaptativeView(const RectF &rect)gf::AdaptativeViewinlineexplicit
AdaptativeView(Vector2f center, Vector2f size)gf::AdaptativeViewinline
getCenter() const gf::Viewinline
getInverseTransform() const gf::View
getRotation() const gf::Viewinline
getSize() const gf::Viewinline
getTransform() const gf::View
getViewport() const gf::Viewinline
move(Vector2f offset)gf::View
onScreenResize(Vector2u screenSize) overridegf::StretchViewvirtual
onWorldResize(Vector2f worldSize)gf::Viewprotectedvirtual
reset(const RectF &rect)gf::View
rotate(float angle)gf::View
setCenter(Vector2f center)gf::Viewinline
setRotation(float rotation)gf::Viewinline
setSize(Vector2f size)gf::Viewinline
setViewport(const RectF &viewport)gf::Viewinline
setWorldSize(Vector2f size)gf::Viewinlineprotected
StretchView()gf::StretchViewinline
StretchView(const RectF &rect)gf::StretchViewinlineexplicit
StretchView(Vector2f center, Vector2f size)gf::StretchViewinline
View()gf::View
View(const RectF &rect)gf::Viewexplicit
View(Vector2f center, Vector2f size)gf::View
zoom(float factor)gf::View
~View()gf::Viewvirtual