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Gamedev Framework (gf)
0.20.0
A C++17 framework for 2D games
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This is the complete list of members for gf::LightSystem, including all inherited members.
addLightPoint(LightPointEmission &light) | gf::LightSystem | |
addLightShape(LightShape &shape) | gf::LightSystem | |
draw(RenderTarget &target, const RenderStates &states) override | gf::LightSystem | virtual |
dump() | gf::LightSystem | |
LightSystem(Vector2i size) | gf::LightSystem | |
removeLight(LightId id) | gf::LightSystem | |
setAmbientColor(const Color4f &color) | gf::LightSystem | inline |
~Drawable() | gf::Drawable | virtual |