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Gamedev Framework (gf) 0.22.0
A C++17 framework for 2D games
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This is the complete list of members for gf::LightSystem, including all inherited members.
| addLightPoint(LightPointEmission &light) | gf::LightSystem | |
| addLightShape(LightShape &shape) | gf::LightSystem | |
| draw(RenderTarget &target, const RenderStates &states) override | gf::LightSystem | virtual |
| dump() | gf::LightSystem | |
| LightSystem(Vector2i size) | gf::LightSystem | |
| removeLight(LightId id) | gf::LightSystem | |
| setAmbientColor(const Color4f &color) | gf::LightSystem | inline |
| ~Drawable() | gf::Drawable | virtual |