Gamedev Framework (gf)  0.3.0
A C++11 framework for 2D games
gf::NinePatch Member List

This is the complete list of members for gf::NinePatch, including all inherited members.

commitGeometry() const gf::NinePatch
draw(RenderTarget &target, RenderStates states) overridegf::NinePatchvirtual
getColor() const gf::NinePatch
getInverseTransform() const gf::Transformable
getLocalBounds() const gf::NinePatch
getOrigin() const gf::Transformableinline
getPosition() const gf::Transformableinline
getRotation() const gf::Transformableinline
getScale() const gf::Transformableinline
getSize() const gf::NinePatchinline
getTexture() const gf::NinePatchinline
getTextureRect() const gf::NinePatchinline
getTransform() const gf::Transformable
move(Vector2f offset)gf::Transformable
NinePatch()gf::NinePatch
NinePatch(const Texture &texture)gf::NinePatch
NinePatch(const Texture &texture, const RectF &textureRect)gf::NinePatch
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setAnchor(Anchor anchor)gf::NinePatch
setColor(const Color4f &color)gf::NinePatch
setHorizontalLimits(float left, float right)gf::NinePatch
setLimits(float top, float bottom, float left, float right)gf::NinePatch
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
setSize(Vector2f size)gf::NinePatch
setTexture(const Texture &texture, bool resetRect=false)gf::NinePatch
setTextureRect(const RectF &rect)gf::NinePatch
setVerticalLimits(float top, float bottom)gf::NinePatch
Transformable()gf::Transformable
unsetTexture()gf::NinePatch
~Drawable()gf::Drawablevirtual