Gamedev Framework (gf)  0.4.0
A C++11 framework for 2D games
Paths.h
1 /*
2  * Gamedev Framework (gf)
3  * Copyright (C) 2016-2017 Julien Bernard
4  *
5  * This software is provided 'as-is', without any express or implied
6  * warranty. In no event will the authors be held liable for any damages
7  * arising from the use of this software.
8  *
9  * Permission is granted to anyone to use this software for any purpose,
10  * including commercial applications, and to alter it and redistribute it
11  * freely, subject to the following restrictions:
12  *
13  * 1. The origin of this software must not be misrepresented; you must not
14  * claim that you wrote the original software. If you use this software
15  * in a product, an acknowledgment in the product documentation would be
16  * appreciated but is not required.
17  * 2. Altered source versions must be plainly marked as such, and must not be
18  * misrepresented as being the original software.
19  * 3. This notice may not be removed or altered from any source distribution.
20  */
21 #ifndef GF_PATHS_H
22 #define GF_PATHS_H
23 
24 #include "Path.h"
25 #include "Portability.h"
26 #include "StringRef.h"
27 
28 namespace gf {
29 #ifndef DOXYGEN_SHOULD_SKIP_THIS
30 inline namespace v1 {
31 #endif
32 
33  /**
34  * @ingroup core
35  * @brief Special paths
36  */
37  struct GF_API Paths {
38  /**
39  * @brief Deleted constructor
40  */
41  Paths() = delete;
42 
43  /**
44  * @brief Get the preferences path
45  *
46  * The preferences path is where an application can save data. It depends
47  * on the user and the application.
48  *
49  * @param org The name of your organization
50  * @param app The name of your application
51  * @returns The preferences path
52  */
53  static Path getPrefPath(StringRef org, StringRef app);
54 
55  /**
56  * @brief Get the base path
57  *
58  * The base path is the path where the application is run.
59  * @return The base path
60  */
61  static Path getBasePath();
62 
63  /**
64  * @brief Get the current path
65  *
66  * @returns The current path
67  */
68  static Path getCurrentPath();
69 
70  };
71 
72 #ifndef DOXYGEN_SHOULD_SKIP_THIS
73 }
74 #endif
75 }
76 
77 #endif // GF_PATHS_H
static Path getCurrentPath()
Get the current path.
static Path getPrefPath(StringRef org, StringRef app)
Get the preferences path.
Paths()=delete
Deleted constructor.
Special paths.
Definition: Paths.h:37
The namespace for gf classes.
Definition: Action.h:34
A constant reference to a string and its size.
Definition: StringRef.h:41
static Path getBasePath()
Get the base path.
#define GF_API
Definition: Portability.h:35