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    Gamedev Framework (gf)
    0.4.0
    
   A C++11 framework for 2D games 
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This is the complete list of members for gf::FitView, including all inherited members.
| AdaptativeView() | gf::AdaptativeView | inline | 
| AdaptativeView(const RectF &rect) | gf::AdaptativeView | inlineexplicit | 
| AdaptativeView(Vector2f center, Vector2f size) | gf::AdaptativeView | inline | 
| FitView() | gf::FitView | inline | 
| FitView(const RectF &rect) | gf::FitView | inlineexplicit | 
| FitView(Vector2f center, Vector2f size) | gf::FitView | inline | 
| getCenter() const | gf::View | inline | 
| getInverseTransform() const | gf::View | |
| getRotation() const | gf::View | inline | 
| getSize() const | gf::View | inline | 
| getTransform() const | gf::View | |
| getViewport() const | gf::View | inline | 
| move(Vector2f offset) | gf::View | |
| onScreenResize(Vector2u screenSize) override | gf::FitView | virtual | 
| onWorldResize(Vector2f worldSize) | gf::View | protectedvirtual | 
| reset(const RectF &rect) | gf::View | |
| rotate(float angle) | gf::View | |
| setCenter(Vector2f center) | gf::View | inline | 
| setInitialScreenSize(Vector2u screenSize) | gf::AdaptativeView | |
| setRotation(float rotation) | gf::View | inline | 
| setSize(Vector2f size) | gf::View | inline | 
| setViewport(const RectF &viewport) | gf::View | inline | 
| setWorldSize(Vector2f size) | gf::View | inlineprotected | 
| View() | gf::View | |
| View(const RectF &rect) | gf::View | explicit | 
| View(Vector2f center, Vector2f size) | gf::View | |
| zoom(float factor) | gf::View | |
| zoom(float factor, Vector2f fixed) | gf::View | |
| ~View() | gf::View | virtual | 
 1.8.8