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Gamedev Framework (gf)
0.4.0
A C++11 framework for 2D games
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This is the complete list of members for gf::FixedTimestepModel, including all inherited members.
FixedTimestepModel(Model &model, float timestep=1/60.0f) | gf::FixedTimestepModel | |
update(float dt) override | gf::FixedTimestepModel | virtual |
~Model() | gf::Model | virtual |