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Gamedev Framework (gf)
0.4.0
A C++11 framework for 2D games
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This is the complete list of members for gf::PhysicsModel, including all inherited members.
addBody(PhysicsBody &body) | gf::PhysicsModel | |
clear() | gf::PhysicsModel | |
getGravity() const noexcept | gf::PhysicsModel | inline |
PhysicsModel(Vector2f gravity={0.0f, 0.0f}) | gf::PhysicsModel | |
removeBody(PhysicsBody &body) | gf::PhysicsModel | |
setGravity(Vector2f gravity) noexcept | gf::PhysicsModel | inline |
update(float dt) override | gf::PhysicsModel | virtual |
~Model() | gf::Model | virtual |