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Gamedev Framework (gf)
0.4.0
A C++11 framework for 2D games
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This is the complete list of members for gf::Polygon, including all inherited members.
| addPoint(Vector2f point) | gf::Polygon | |
| applyTransform(const Matrix3f &mat) | gf::Polygon | |
| begin() const | gf::Polygon | |
| end() const | gf::Polygon | |
| getArea() const | gf::Polygon | |
| getCenter() const | gf::Polygon | |
| getPoint(std::size_t index) const | gf::Polygon | |
| getPointCount() const | gf::Polygon | |
| getSupport(Vector2f direction, const Transform &transform) const | gf::Polygon | |
| getSupport(Vector2f direction) const | gf::Polygon | |
| getWinding() const | gf::Polygon | |
| isConvex() const | gf::Polygon | |
| Polygon()=default | gf::Polygon | |
| Polygon(ArrayRef< Vector2f > points) | gf::Polygon | |
| Polygon(Iterator first, Iterator last) | gf::Polygon | inline |
1.8.8