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    Gamedev Framework (gf)
    0.4.0
    
   A C++11 framework for 2D games 
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This is the complete list of members for gf::PostProcessing, including all inherited members.
| draw(RenderTarget &target, RenderStates states) override | gf::PostProcessing | virtual | 
| PostProcessing() | gf::PostProcessing | |
| setEffect(Effect &effect) | gf::PostProcessing | inline | 
| setTexture(const Texture &texture) | gf::PostProcessing | |
| setTextureRect(const RectF &textureRect) | gf::PostProcessing | |
| ~Drawable() | gf::Drawable | virtual | 
 1.8.8