Gamedev Framework (gf)  0.4.0
A C++11 framework for 2D games
gf::ShapeParticles Member List

This is the complete list of members for gf::ShapeParticles, including all inherited members.

addCircle(Vector2f position, float radius, Color4f color, std::size_t pointCount=15)gf::ShapeParticles
draw(RenderTarget &target, RenderStates states) overridegf::ShapeParticlesvirtual
getInverseTransform() const gf::Transformable
getOrigin() const gf::Transformableinline
getPosition() const gf::Transformableinline
getRotation() const gf::Transformableinline
getScale() const gf::Transformableinline
getTransform() const gf::Transformable
move(Vector2f offset)gf::Transformable
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
ShapeParticles()gf::ShapeParticles
Transformable()gf::Transformable
~Drawable()gf::Drawablevirtual