Gamedev Framework (gf)  0.5.0
A C++11 framework for 2D games
Direction.h
1 /*
2  * Gamedev Framework (gf)
3  * Copyright (C) 2016-2017 Julien Bernard
4  *
5  * This software is provided 'as-is', without any express or implied
6  * warranty. In no event will the authors be held liable for any damages
7  * arising from the use of this software.
8  *
9  * Permission is granted to anyone to use this software for any purpose,
10  * including commercial applications, and to alter it and redistribute it
11  * freely, subject to the following restrictions:
12  *
13  * 1. The origin of this software must not be misrepresented; you must not
14  * claim that you wrote the original software. If you use this software
15  * in a product, an acknowledgment in the product documentation would be
16  * appreciated but is not required.
17  * 2. Altered source versions must be plainly marked as such, and must not be
18  * misrepresented as being the original software.
19  * 3. This notice may not be removed or altered from any source distribution.
20  */
21 #ifndef GF_DIRECTION_H
22 #define GF_DIRECTION_H
23 
24 #include "Portability.h"
25 #include "Vector.h"
26 
27 namespace gf {
28 #ifndef DOXYGEN_SHOULD_SKIP_THIS
29 inline namespace v1 {
30 #endif
31 
41  enum class Direction : int {
42  Center = -1,
43  Up = 0,
44  Right = 1,
45  Down = 2,
46  Left = 3,
47  };
48 
56  GF_API Vector2f unit(Direction direction);
57 
69  GF_API Vector2i displacement(Direction direction);
70 
80  GF_API float angle(Direction direction);
81 
89  GF_API Direction opposite(Direction direction);
90 
98  GF_API Direction orthogonalCW(Direction direction);
99 
107  GF_API Direction orthogonalCCW(Direction direction);
108 
116  GF_API Direction nextCW(Direction direction);
117 
125  GF_API Direction nextCCW(Direction direction);
126 
127 #ifndef DOXYGEN_SHOULD_SKIP_THIS
128 }
129 #endif
130 }
131 
132 #endif // GF_DIRECTION_H
Direction orthogonalCCW(Direction direction)
Get the orthogonal direction counter-clockwise.
Direction
Main four directions.
Definition: Direction.h:41
Vector2i displacement(Direction direction)
Get a vector from a direction.
The down direction.
Direction orthogonalCW(Direction direction)
Get the orthogonal direction clockwise.
Direction nextCCW(Direction direction)
Get the next direction counter-clockwise.
Direction opposite(Direction direction)
Get the opposite direction.
Direction nextCW(Direction direction)
Get the next direction clockwise.
The up direction.
Vector2f unit(Direction direction)
Get a unit vector from a direction.
The namespace for gf classes.
Definition: Action.h:34
float angle(Direction direction)
Get an angle from a direction.
Left alignement.
Right alignement.
Centered alignment.