Gamedev Framework (gf)  0.5.0
A C++11 framework for 2D games
gf::Logo Member List

This is the complete list of members for gf::Logo, including all inherited members.

draw(RenderTarget &target, RenderStates states) overridegf::Logovirtual
getInverseTransform() constgf::Transformable
getLocalBounds() constgf::Logo
getOrigin() constgf::Transformableinline
getPosition() constgf::Transformableinline
getRotation() constgf::Transformableinline
getScale() constgf::Transformableinline
getTransform() constgf::Transformable
Logo()gf::Logo
move(Vector2f offset)gf::Transformable
rotate(float angle)gf::Transformable
scale(Vector2f factors)gf::Transformable
scale(float factor)gf::Transformableinline
setAnchor(Anchor anchor)gf::Logo
setOrigin(Vector2f origin)gf::Transformable
setOriginFromAnchorAndBounds(Anchor anchor, const RectF &bounds)gf::Transformableprotected
setPosition(Vector2f position)gf::Transformable
setRotation(float angle)gf::Transformable
setScale(Vector2f factors)gf::Transformable
setScale(float factor)gf::Transformableinline
Transformable()gf::Transformable
~Drawable()gf::Drawablevirtual