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Gamedev Framework (gf)
0.5.0
A C++11 framework for 2D games
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This is the complete list of members for gf::PhysicsModel, including all inherited members.
| addBody(PhysicsBody &body) | gf::PhysicsModel | |
| clear() | gf::PhysicsModel | |
| getGravity() const noexcept | gf::PhysicsModel | inline |
| PhysicsModel(Vector2f gravity={ 0.0f, 0.0f }) | gf::PhysicsModel | |
| removeBody(PhysicsBody &body) | gf::PhysicsModel | |
| setGravity(Vector2f gravity) noexcept | gf::PhysicsModel | inline |
| update(Time time) override | gf::PhysicsModel | virtual |
| ~Model() | gf::Model | virtual |
1.8.13