Gamedev Framework (gf)  0.5.0
A C++11 framework for 2D games
gf::Rect< T > Member List

This is the complete list of members for gf::Rect< T >, including all inherited members.

contains(const Vector< T, 2 > &point) const noexceptgf::Rect< T >inline
contains(const Rect< T > &other) const noexceptgf::Rect< T >inline
extend(T value) const noexceptgf::Rect< T >inline
getBottomLeft() const noexceptgf::Rect< T >inline
getBottomRight() const noexceptgf::Rect< T >inline
getCenter() const noexceptgf::Rect< T >inline
getPosition() const noexceptgf::Rect< T >inline
getSize() const noexceptgf::Rect< T >inline
getTopLeft() const noexceptgf::Rect< T >inline
getTopRight() const noexceptgf::Rect< T >inline
heightgf::Rect< T >
intersects(const Rect< T > &other) const noexceptgf::Rect< T >inline
intersects(const Rect< T > &other, Rect< T > &result) const noexceptgf::Rect< T >inline
isEmpty() const noexceptgf::Rect< T >inline
leftgf::Rect< T >
operator!=(const Rect< T > &lhs, const Rect< T > &rhs)gf::Rect< T >related
operator==(const Rect< T > &lhs, const Rect< T > &rhs)gf::Rect< T >related
positiongf::Rect< T >
Rect() noexceptgf::Rect< T >inline
Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight) noexceptgf::Rect< T >inline
Rect(const Vector< T, 2 > &rectPosition, const Vector< T, 2 > &rectSize) noexceptgf::Rect< T >inline
shrink(T value) const noexceptgf::Rect< T >inline
sizegf::Rect< T >
topgf::Rect< T >
widthgf::Rect< T >