21 #ifndef GF_COORDINATES_H    22 #define GF_COORDINATES_H    29 #ifndef DOXYGEN_SHOULD_SKIP_THIS    95 #ifndef DOXYGEN_SHOULD_SKIP_THIS Vector2f getRelativePoint(Vector2f percent) const
Compute a relative point. 
 
Base class for all render targets (window, texture, ...) 
Definition: RenderTarget.h:66
 
Coordinates(Vector2u size)
Constructor with size. 
 
Helper to compute coordinates in HUD. 
Definition: Coordinates.h:39
 
unsigned getRelativeCharacterSize(float percent) const
Compute a relative character size. 
 
Vector2f getRelativeSize(Vector2f percent) const
Compute a relative size. 
 
The namespace for gf classes. 
Definition: Action.h:34
 
Vector2f getCenter() const
Get the center of the window. 
 
Vector2f getAbsolutePoint(Vector2f distance, Anchor anchor) const
Compute an absolute point. 
 
Anchor
An anchor of a box. 
Definition: Anchor.h:41
 
#define GF_API
Definition: Portability.h:35
 
Coordinates(RenderTarget &target)
Constructor with render target.