33 #ifndef DOXYGEN_SHOULD_SKIP_THIS 122 return m_texture !=
nullptr;
156 return m_textureRect;
175 void setColor(
const Color4f& color);
207 return m_outlineColor;
228 return m_outlineThickness;
254 virtual Vector2f
getPoint(std::size_t index)
const = 0;
316 void updateTexCoords();
317 void updateOutline();
318 void updateOutlineColors();
327 Color4f m_outlineColor;
328 float m_outlineThickness;
332 #ifndef DOXYGEN_SHOULD_SKIP_THIS
Base class for textured shapes with outline.
Definition: Shape.h:73
virtual void draw(RenderTarget &target, RenderStates states) override
Draw the object to a render target.
A set of primitives.
Definition: VertexArray.h:65
const Color4f & getOutlineColor() const
Get the outline color of the shape.
Definition: Shape.h:206
Base class for all render targets (window, texture, ...)
Definition: RenderTarget.h:66
void setTexture(const Texture &texture, bool resetRect=false)
Change the source texture of the shape.
Define the states used for drawing to a RenderTarget.
Definition: RenderStates.h:82
void setAnchor(Anchor anchor)
Set the anchor origin of the entity.
Shape()
Default constructor.
Data in the graphics memory.
Definition: VertexBuffer.h:70
VertexBuffer commitOutlineGeometry() const
Create a buffer with the current outline geometry.
void updateGeometry()
Recompute the internal geometry of the shape.
virtual Vector2f getPoint(std::size_t index) const =0
Get a point of the shape.
A texture for colored images.
Definition: Texture.h:339
RectF getLocalBounds() const
Get the local bounding rectangle of the entity.
float getOutlineThickness() const
Get the outline thickness of the shape.
Definition: Shape.h:227
The namespace for gf classes.
Definition: Action.h:34
VertexBuffer commitGeometry() const
Create a buffer with the current geometry.
void setTextureRect(const RectF &rect)
Set the sub-rectangle of the texture that the shape will display.
const RectF & getTextureRect() const
Get the sub-rectangle of the texture displayed by the shape.
Definition: Shape.h:155
const Texture & getTexture() const
Get the source texture of the shape.
Definition: Shape.h:110
void setOutlineThickness(float thickness)
Set the thickness of the shape's outline.
void setOutlineColor(const Color4f &color)
Set the outline color of the shape.
bool hasTexture() const
Check if a texture is set.
Definition: Shape.h:121
Anchor
An anchor of a box.
Definition: Anchor.h:41
void setColor(const Color4f &color)
Set the fill color of the shape.
const Color4f & getColor() const
Get the fill color of the shape.
Definition: Shape.h:184
#define GF_API
Definition: Portability.h:35
void unsetTexture()
Unset the source texture of the shape.
virtual std::size_t getPointCount() const =0
Get the total number of points of the shape.