21 #ifndef GF_VERTEX_BUFFER_H    22 #define GF_VERTEX_BUFFER_H    31 #ifndef DOXYGEN_SHOULD_SKIP_THIS   181 #ifndef DOXYGEN_SHOULD_SKIP_THIS VertexBuffer & operator=(VertexBuffer &&other)
Move assignment. 
 
A point associated with a color and a texture coordinate. 
Definition: Vertex.h:75
 
bool hasElementArrayBuffer() const
Check if there is an element array buffer. 
Definition: VertexBuffer.h:135
 
static void bind(const VertexBuffer *buffer)
Binds a vertex buffer. 
 
PrimitiveType
Kind of primitives to render. 
Definition: PrimitiveType.h:43
 
Data in the graphics memory. 
Definition: VertexBuffer.h:70
 
void load(const Vertex *vertices, std::size_t count, PrimitiveType type)
Load an array of vertices. 
 
VertexBuffer(VertexBuffer &&other)
Move constructor. 
 
VertexBuffer()
Default constructor. 
 
VertexBuffer(const VertexBuffer &)=delete
Deleted copy constructor. 
 
PrimitiveType getPrimitiveType() const
Get the primitive type of the data in the buffer. 
Definition: VertexBuffer.h:161
 
bool hasArrayBuffer() const
Check if there is an array buffer. 
Definition: VertexBuffer.h:126
 
The namespace for gf classes. 
Definition: Action.h:34
 
std::size_t getCount() const
Get the count of vertices or indices. 
Definition: VertexBuffer.h:148
 
~VertexBuffer()
Destructor. 
 
VertexBuffer & operator=(const VertexBuffer &)=delete
Deleted copy assignment. 
 
#define GF_API
Definition: Portability.h:35
 
void load(const Vertex *vertices, const uint16_t *indices, std::size_t count, PrimitiveType type)
Load an array of vertices and their indices.