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    Gamedev Framework (gf)
    0.6.0
    
   A C++11 framework for 2D games 
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This is the complete list of members for gf::Animation, including all inherited members.
| addFrame(const Texture &texture, const RectF &bounds, Time duration) | gf::Animation | |
| Animation() | gf::Animation | |
| getCurrentBounds() const | gf::Animation | |
| getCurrentTexture() const | gf::Animation | |
| update(Time time) | gf::Animation | 
 1.8.13