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Gamedev Framework (gf)
0.6.0
A C++11 framework for 2D games
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This is the complete list of members for gf::FitView, including all inherited members.
| AdaptativeView() | gf::AdaptativeView | inline |
| AdaptativeView(const RectF &rect) | gf::AdaptativeView | inlineexplicit |
| AdaptativeView(Vector2f center, Vector2f size) | gf::AdaptativeView | inline |
| FitView() | gf::FitView | inline |
| FitView(const RectF &rect) | gf::FitView | inlineexplicit |
| FitView(Vector2f center, Vector2f size) | gf::FitView | inline |
| getCenter() const | gf::View | inline |
| getInverseTransform() const | gf::View | |
| getRotation() const | gf::View | inline |
| getSize() const | gf::View | inline |
| getTransform() const | gf::View | |
| getViewport() const | gf::View | inline |
| move(Vector2f offset) | gf::View | |
| onScreenSizeChange(Vector2u screenSize) override | gf::FitView | virtual |
| onSizeChange(Vector2f size) override | gf::FitView | protectedvirtual |
| onViewportChange(const RectF &viewport) override | gf::FitView | protectedvirtual |
| reset(const RectF &rect) | gf::View | |
| rotate(float angle) | gf::View | |
| setCenter(Vector2f center) | gf::View | inline |
| setInitialScreenSize(Vector2u screenSize) | gf::AdaptativeView | |
| setRotation(float rotation) | gf::View | inline |
| setSize(Vector2f size) | gf::View | inline |
| setSizeNoCallback(Vector2f size) | gf::View | inlineprotected |
| setViewport(const RectF &viewport) | gf::View | |
| setViewportNoCallback(const RectF &viewport) | gf::View | protected |
| updateView() | gf::FitView | protected |
| View() | gf::View | |
| View(const RectF &rect) | gf::View | explicit |
| View(Vector2f center, Vector2f size) | gf::View | |
| zoom(float factor) | gf::View | |
| zoom(float factor, Vector2f fixed) | gf::View | |
| ~View() | gf::View | virtual |
1.8.13