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    Gamedev Framework (gf)
    0.6.0
    
   A C++11 framework for 2D games 
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This is the complete list of members for gf::PhysicsModel, including all inherited members.
| addBody(PhysicsBody &body) | gf::PhysicsModel | |
| clear() | gf::PhysicsModel | |
| getGravity() const noexcept | gf::PhysicsModel | inline | 
| PhysicsModel(Vector2f gravity={ 0.0f, 0.0f }) | gf::PhysicsModel | |
| removeBody(PhysicsBody &body) | gf::PhysicsModel | |
| setGravity(Vector2f gravity) noexcept | gf::PhysicsModel | inline | 
| update(Time time) override | gf::PhysicsModel | virtual | 
| ~Model() | gf::Model | virtual | 
 1.8.13