![]()  | 
  
    Gamedev Framework (gf)
    0.7.0
    
   A C++14 framework for 2D games 
   | 
 
This is the complete list of members for gf::SpriteBatch, including all inherited members.
| begin() | gf::SpriteBatch | |
| draw(Sprite &sprite, const RenderStates &states=RenderStates()) | gf::SpriteBatch | |
| draw(const Texture &texture, Vector2f position, const RenderStates &states=RenderStates()) | gf::SpriteBatch | |
| draw(const Texture &texture, const RectF &textureRect, Vector2f position, const RenderStates &states=RenderStates()) | gf::SpriteBatch | |
| end() | gf::SpriteBatch | |
| SpriteBatch(RenderTarget &target) | gf::SpriteBatch | 
 1.8.13