Gamedev Framework (gf)  0.7.0
A C++14 framework for 2D games
gf::TextureAtlas Member List

This is the complete list of members for gf::TextureAtlas, including all inherited members.

addSubTexture(std::string name, const RectU &rect)gf::TextureAtlas
getSubTexture(const std::string &name) constgf::TextureAtlas
getTexture() constgf::TextureAtlasinline
getTexturePath() constgf::TextureAtlasinline
getTextureRect(const std::string &name) constgf::TextureAtlas
hasTexture() constgf::TextureAtlasinline
loadFromFile(const Path &filename)gf::TextureAtlas
loadFromFile(const Path &filename, ResourceManager &resources)gf::TextureAtlas
setTexture(const Texture &texture)gf::TextureAtlasinline
setTexturePath(const Path &path)gf::TextureAtlasinline
TextureAtlas()gf::TextureAtlasinline
unsetTexture()gf::TextureAtlasinline