24 #include "Portability.h"    25 #include "Transformable.h"    27 #include "VertexArray.h"    28 #include "VertexBuffer.h"    31 #ifndef DOXYGEN_SHOULD_SKIP_THIS    88     void setColor(
const Color4f& color);
   105       m_lineWidth = lineWidth;
   128     RectF getLocalBounds() 
const;
   140     void setAnchor(
Anchor anchor);
   155     void updateGeometry();
   165 #ifndef DOXYGEN_SHOULD_SKIP_THIS 
A set of primitives. 
Definition: VertexArray.h:65
 
Vector2f getCellSize() const noexcept
Get the cell size. 
Definition: Grid.h:79
 
float getLineWidth() const noexcept
Get the width of the grid frame. 
Definition: Grid.h:113
 
void setLineWidth(float lineWidth) noexcept
Set the width of the grid frame. 
Definition: Grid.h:104
 
Base class for all render targets (window, texture, ...) 
Definition: RenderTarget.h:66
 
Define the states used for drawing to a RenderTarget. 
Definition: RenderStates.h:82
 
Data in the graphics memory. 
Definition: VertexBuffer.h:70
 
The namespace for gf classes. 
Definition: Action.h:34
 
A square grid. 
Definition: Grid.h:39
 
const Color4f & getColor() const noexcept
Get the color of the grid frame. 
Definition: Grid.h:95
 
Anchor
An anchor of a box. 
Definition: Anchor.h:38
 
Vector2u getGridSize() const noexcept
Get the grid size. 
Definition: Grid.h:63