24 #ifndef GF_RENDER_WINDOW_H    25 #define GF_RENDER_WINDOW_H    27 #include "Portability.h"    28 #include "RenderTarget.h"    31 #ifndef DOXYGEN_SHOULD_SKIP_THIS    90     virtual Vector2u getSize() 
const override;
   118     Image capture() 
const;
   124 #ifndef DOXYGEN_SHOULD_SKIP_THIS   129 #endif // GF_RENDER_WINDOW_H Base class for all render targets (window, texture, ...) 
Definition: RenderTarget.h:66
 
Class for loading, manipulating and saving images. 
Definition: Image.h:92
 
The namespace for gf classes. 
Definition: Action.h:34
 
A window that can serve as a target for 2D drawing. 
Definition: RenderWindow.h:80
 
An OS window. 
Definition: Window.h:88