21 #ifndef GF_WIDGET_CONTAINER_H    22 #define GF_WIDGET_CONTAINER_H    26 #include "RenderStates.h"    29 #ifndef DOXYGEN_SHOULD_SKIP_THIS    72     void addWidget(
Widget& widget);
    91     void selectNextWidget();
    96     void selectPreviousWidget();
    99     void unselectCurrentlySelected();
   101     void computePreviousIndex();
   102     void computeNextIndex();
   107     std::vector<Widget*> m_widgets;
   108     std::size_t m_selectedWidgetIndex;
   109     bool m_widgetIsSelected;
   112 #ifndef DOXYGEN_SHOULD_SKIP_THIS   117 #endif // WIDGETS_WIDGET_CONTAINER_H Base class for all render targets (window, texture, ...) 
Definition: RenderTarget.h:66
 
Define the states used for drawing to a RenderTarget. 
Definition: RenderStates.h:82
 
The namespace for gf classes. 
Definition: Action.h:34