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    Gamedev Framework (gf)
    0.9.0
    
   A C++14 framework for 2D games 
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This is the complete list of members for gf::Vector< T, 2 >, including all inherited members.
| begin() | gf::Vector< T, 2 > | inline | 
| begin() const | gf::Vector< T, 2 > | inline | 
| cbegin() const | gf::Vector< T, 2 > | inline | 
| cend() const | gf::Vector< T, 2 > | inline | 
| col | gf::Vector< T, 2 > | |
| end() | gf::Vector< T, 2 > | inline | 
| end() const | gf::Vector< T, 2 > | inline | 
| height | gf::Vector< T, 2 > | |
| operator[](std::size_t i) const | gf::Vector< T, 2 > | inline | 
| operator[](std::size_t i) | gf::Vector< T, 2 > | inline | 
| row | gf::Vector< T, 2 > | |
| s | gf::Vector< T, 2 > | |
| t | gf::Vector< T, 2 > | |
| u | gf::Vector< T, 2 > | |
| v | gf::Vector< T, 2 > | |
| Vector()=default | gf::Vector< T, 2 > | |
| Vector(ZeroType) noexcept | gf::Vector< T, 2 > | inline | 
| Vector(T val) noexcept | gf::Vector< T, 2 > | inlineexplicit | 
| Vector(const T *array) | gf::Vector< T, 2 > | inlineexplicit | 
| Vector(T first, T second) noexcept | gf::Vector< T, 2 > | inline | 
| Vector(const Vector &other)=default | gf::Vector< T, 2 > | |
| Vector(const Vector< U, 2 > &other) noexcept | gf::Vector< T, 2 > | inline | 
| width | gf::Vector< T, 2 > | |
| x | gf::Vector< T, 2 > | |
| y | gf::Vector< T, 2 > | |
| zero() noexcept | gf::Vector< T, 2 > | inline | 
 1.8.13