Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
Portability.h
1/*
2 * Gamedev Framework (gf)
3 * Copyright (C) 2016-2022 Julien Bernard
4 *
5 * This software is provided 'as-is', without any express or implied
6 * warranty. In no event will the authors be held liable for any damages
7 * arising from the use of this software.
8 *
9 * Permission is granted to anyone to use this software for any purpose,
10 * including commercial applications, and to alter it and redistribute it
11 * freely, subject to the following restrictions:
12 *
13 * 1. The origin of this software must not be misrepresented; you must not
14 * claim that you wrote the original software. If you use this software
15 * in a product, an acknowledgment in the product documentation would be
16 * appreciated but is not required.
17 * 2. Altered source versions must be plainly marked as such, and must not be
18 * misrepresented as being the original software.
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21#ifndef GF_PORTABILITY_H
22#define GF_PORTABILITY_H
23
24#ifdef __GNUC__
25 #define GF_FORMAT(X, Y) __attribute__ ((format (printf, X, Y)))
26#else
27 #define GF_FORMAT(X, Y)
28#endif
29
30#endif // GF_PORTABILITY_H