Gamedev Framework (gf)
1.2.0
A C++17 framework for 2D games
Deprecated List
Member
gf::AdaptativeView::setInitialScreenSize
(Vector2i screenSize)
You should use
setInitialFramebufferSize()
instead
Member
gf::BasicSprite::setTexture
(const
Texture
&texture, bool resetRect)
You should use
setTexture(const Texture&, const RectF&)
instead
Member
gf::NinePatch::setTexture
(const
Texture
&texture, bool resetRect)
You should use
setTexture(const Texture&, const RectF&)
instead
Member
gf::Shape::setTexture
(const
Texture
&texture, bool resetRect)
You should use
setTexture(const Texture&, const RectF&)
instead
Member
gf::Sprite::setTexture
(const
Texture
&texture, bool resetRect)
You should use
setTexture(const Texture&, const RectF&)
instead
Member
gf::ViewContainer::setInitialScreenSize
(Vector2i screenSize)
You should use
setInitialFramebufferSize()
instead
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