Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
Deprecated List
Member gf::AdaptativeView::setInitialScreenSize (Vector2i screenSize)
You should use setInitialFramebufferSize() instead
Member gf::BasicSprite::setTexture (const Texture &texture, bool resetRect)
You should use setTexture(const Texture&, const RectF&) instead
Member gf::NinePatch::setTexture (const Texture &texture, bool resetRect)
You should use setTexture(const Texture&, const RectF&) instead
Member gf::Shape::setTexture (const Texture &texture, bool resetRect)
You should use setTexture(const Texture&, const RectF&) instead
Member gf::Sprite::setTexture (const Texture &texture, bool resetRect)
You should use setTexture(const Texture&, const RectF&) instead
Member gf::ViewContainer::setInitialScreenSize (Vector2i screenSize)
You should use setInitialFramebufferSize() instead