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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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A gf::SequenceActivity that holds its activities. More...
#include <gf/Activities.h>

Public Member Functions | |
| SequenceActivityEx (Args... activities) | |
| Constructor. More... | |
| ActivityStatus | run (Time time) override |
| Run the activity. More... | |
| void | restart () override |
| Restart the activity. More... | |
Public Member Functions inherited from gf::Activity | |
| virtual | ~Activity () |
| Destructor. More... | |
| virtual ActivityStatus | run (Time time)=0 |
| Run the activity. More... | |
| virtual void | restart () |
| Restart the activity. More... | |
A gf::SequenceActivity that holds its activities.
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inline |
Constructor.
| activities | The activities of the sequence |
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inlineoverridevirtual |
Restart the activity.
Reimplemented from gf::Activity.
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inlineoverridevirtual |
Run the activity.
| time | The time since the last run |
Implements gf::Activity.