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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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Segue effects. More...
Classes | |
| class | gf::Segue |
| A transition between two scenes. More... | |
| class | gf::SegueEffect |
| A segue effect. More... | |
| class | gf::BlackoutSegueEffect |
| A fade to black segue effect. More... | |
| class | gf::FadeSegueEffect |
| A fade segue effect. More... | |
| class | gf::SlideSegueEffect |
| A slide segue effect. More... | |
| class | gf::GlitchSegueEffect |
| A glitch segue effect. More... | |
| class | gf::CheckerboardSegueEffect |
| A checkerboard segue effect. More... | |
| class | gf::CircleSegueEffect |
| A circle segue effect. More... | |
| class | gf::PixelateSegueEffect |
| A pixelate segue effect. More... | |
| class | gf::RadialSegueEffect |
| A radial segue effect. More... | |
| class | gf::ZoomBlurSegueEffect |
| A zoom blur segue effect. More... | |
Segue effects.