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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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The result of a socket operation. More...
#include <gf/SocketTypes.h>
Public Attributes | |
| SocketStatus | status |
| The status of the operation. More... | |
| std::size_t | length |
| The length of sent or received data. More... | |
The result of a socket operation.
| std::size_t gf::SocketDataResult::length |
The length of sent or received data.
| SocketStatus gf::SocketDataResult::status |
The status of the operation.