![]() |
Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
|
Compressed output stream. More...
#include <gf/Streams.h>

Public Member Functions | |
| CompressedOutputStream (OutputStream &compressed) | |
| Constructor. More... | |
| ~CompressedOutputStream () | |
| Destructor. More... | |
| virtual std::size_t | write (ArrayRef< uint8_t > buffer) override |
| Write data to the stream. More... | |
Public Member Functions inherited from gf::OutputStream | |
| OutputStream ()=default | |
| Default constructor. More... | |
| OutputStream (const InputStream &)=delete | |
| Deleted copy constructor. More... | |
| OutputStream & | operator= (const InputStream &)=delete |
| Deleted copy assignment. More... | |
| virtual | ~OutputStream () |
| Destructor. More... | |
| std::size_t | write (uint8_t byte) |
| Write a single byte to the stream. More... | |
Compressed output stream.
|
explicit |
Constructor.
| compressed | A stream to store the compressed data |
| gf::CompressedOutputStream::~CompressedOutputStream | ( | ) |
Destructor.
|
overridevirtual |
Write data to the stream.
| buffer | The buffer to copy to the stream |
Implements gf::OutputStream.
1.8.13