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Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
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A repeated sequence activity. More...
#include <gf/Activities.h>
Public Member Functions | |
RepeatedSequenceActivity (unsigned repeat=0) | |
Constructor. More... | |
virtual ActivityStatus | run (Time time) override |
Run the activity. More... | |
virtual void | restart () override |
Restart the activity. More... | |
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virtual | ~Activity () |
Destructor. More... | |
A repeated sequence activity.
This is a convenient combination of gf::SequenceActivity and gf::RepeatActivity.
gf::RepeatedSequenceActivity::RepeatedSequenceActivity | ( | unsigned | repeat = 0 | ) |
Constructor.
repeat | The number of time to repeat the activity or 0 for infinite |
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overridevirtual |
Restart the activity.
Reimplemented from gf::Activity.
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overridevirtual |
Run the activity.
time | The time since the last run |
Implements gf::Activity.