|  | Gamedev Framework (gf)
    0.10.0
    A C++14 framework for 2D games | 
Some keyboard related functions. More...
#include <gf/Keyboard.h>
| Public Member Functions | |
| Keyboard ()=delete | |
| Deleted constructor.  More... | |
| Static Public Member Functions | |
| static const char * | getScancodeName (Scancode scancode) | 
| Get the representation of a scancode.  More... | |
| static Scancode | getScancodeFromName (const char *name) | 
| Get the scancode associated to a name.  More... | |
| static const char * | getKeycodeName (Keycode keycode) | 
| Get the representation of a keycode.  More... | |
| static Keycode | getKeycodeFromName (const char *name) | 
| Get the keycode associated to a name.  More... | |
| static Keycode | localize (Scancode scancode) | 
| Localize a physical key to a logical one.  More... | |
| static Scancode | unlocalize (Keycode keycode) | 
| Identify the physical key corresponding to a logical one.  More... | |
Some keyboard related functions.
| 
 | delete | 
Deleted constructor.
| 
 | static | 
Get the keycode associated to a name.
| name | The name of the keycode | 
| 
 | static | 
Get the representation of a keycode.
| keycode | The keycode | 
| 
 | static | 
Get the scancode associated to a name.
| name | The name of the scancode | 
| 
 | static | 
Get the representation of a scancode.
| scancode | The scancode | 
Localize a physical key to a logical one.
| scancode | The scancode to localize | 
Identify the physical key corresponding to a logical one.
| keycode | The keycode to "unlocalize" | 
 1.8.13
 1.8.13