![]() |
Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
|
#include <gf/Spatial.h>
Public Attributes | |
std::size_t | index |
std::size_t | axis |
SplitOrder | order |
std::size_t gf::RStarTree< T, U, N, MaxSize, MinSize >::Node::SplitResult::axis |
std::size_t gf::RStarTree< T, U, N, MaxSize, MinSize >::Node::SplitResult::index |
SplitOrder gf::RStarTree< T, U, N, MaxSize, MinSize >::Node::SplitResult::order |