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    Gamedev Framework (gf)
    0.11.0
    
   A C++14 framework for 2D games 
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A resource manager. More...
#include <gf/ResourceManager.h>

Public Member Functions | |
| ResourceManager () | |
| Default constructor.  More... | |
| Texture & | getTexture (const Path &path) | 
| Get a texture.  More... | |
| Font & | getFont (const Path &path) | 
| Get a font.  More... | |
  Public Member Functions inherited from gf::AssetManager | |
| void | addSearchDir (Path path) | 
| Add a search directory.  More... | |
| Path | getAbsolutePath (const Path &relativePath) const | 
| Search a file in the search directories.  More... | |
A resource manager.
| gf::ResourceManager::ResourceManager | ( | ) | 
Default constructor.
Get a font.
| path | A path to the font | 
| std::runtime_error | If the font is not found | 
 1.8.13