Gamedev Framework (gf)  0.12.0
A C++14 framework for 2D games
Public Attributes | List of all members
gf::TmxChunk Struct Reference

A chunk in a tile layer (for infinite maps) More...

#include <gf/Tmx.h>

Public Attributes

Vector2i position
 
Vector2i size
 
std::vector< TmxCellcells
 

Detailed Description

A chunk in a tile layer (for infinite maps)

Member Data Documentation

◆ cells

std::vector<TmxCell> gf::TmxChunk::cells

◆ position

Vector2i gf::TmxChunk::position

◆ size

Vector2i gf::TmxChunk::size