![]()  | 
  
    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
   | 
 
This is the complete list of members for gf::Array2D< T, I >, including all inherited members.
| Array2D() | gf::Array2D< T, I > | inline | 
| Array2D(Vector< I, 2 > size) | gf::Array2D< T, I > | inline | 
| Array2D(Vector< I, 2 > size, const T &value) | gf::Array2D< T, I > | inline | 
| Array2D(const Array2D &)=default | gf::Array2D< T, I > | |
| Array2D(Array2D &&)=default | gf::Array2D< T, I > | |
| begin() const noexcept | gf::Array2D< T, I > | inline | 
| begin() noexcept | gf::Array2D< T, I > | inline | 
| end() const noexcept | gf::Array2D< T, I > | inline | 
| end() noexcept | gf::Array2D< T, I > | inline | 
| get12NeighborsRange(Vector< I, 2 > pos) const noexcept | gf::Index2D< I > | inline | 
| get24NeighborsRange(Vector< I, 2 > pos) const noexcept | gf::Index2D< I > | inline | 
| get4NeighborsRange(Vector< I, 2 > pos) const noexcept | gf::Index2D< I > | inline | 
| get8NeighborsRange(Vector< I, 2 > pos) const noexcept | gf::Index2D< I > | inline | 
| getColRange() const noexcept | gf::Index2D< I > | inline | 
| getCols() const noexcept | gf::Index2D< I > | inline | 
| getDataPtr() const noexcept | gf::Array2D< T, I > | inline | 
| getDataSize() const noexcept | gf::Array2D< T, I > | inline | 
| getIndexRange() const noexcept | gf::Index2D< I > | inline | 
| getPositionRange() const noexcept | gf::Index2D< I > | inline | 
| getRowRange() const noexcept | gf::Index2D< I > | inline | 
| getRows() const noexcept | gf::Index2D< I > | inline | 
| getSize() const noexcept | gf::Index2D< I > | inline | 
| Index2D() | gf::Index2D< I > | inline | 
| Index2D(Vector< I, 2 > size) | gf::Index2D< I > | inline | 
| Index2D(const Index2D &)=default | gf::Index2D< I > | |
| Index2D(Index2D &&)=default | gf::Index2D< I > | |
| isEmpty() const noexcept | gf::Array2D< T, I > | inline | 
| isValid(Vector< I, 2 > pos) const noexcept | gf::Index2D< I > | inline | 
| operator()(Vector< I, 2 > pos) | gf::Array2D< T, I > | inline | 
| operator()(std::size_t index) | gf::Array2D< T, I > | inline | 
| operator()(Vector< I, 2 > pos) const | gf::Array2D< T, I > | inline | 
| operator()(std::size_t index) const | gf::Array2D< T, I > | inline | 
| operator=(const Array2D &)=default | gf::Array2D< T, I > | |
| operator=(Array2D &&)=default | gf::Array2D< T, I > | |
| gf::Index2D::operator=(const Index2D &)=default | gf::Index2D< I > | |
| gf::Index2D::operator=(Index2D &&)=default | gf::Index2D< I > | |
| operator==(const Array2D< T, I > &lhs, const Array2D< T, I > &rhs) | gf::Array2D< T, I > | related | 
| swap(Array2D &other) | gf::Array2D< T, I > | inline | 
| gf::Index2D::swap(Index2D &other) | gf::Index2D< I > | inline | 
| toIndex(Vector< I, 2 > pos) const noexcept | gf::Index2D< I > | inline | 
| toPosition(std::size_t index) const noexcept | gf::Index2D< I > | inline | 
 1.8.13