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    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
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A 2D range. More...
#include <gf/Range.h>
Classes | |
| struct | Iterator | 
| An iterator for a 2D range.  More... | |
Public Member Functions | |
| constexpr Iterator | begin () const noexcept | 
| Get a begin iterator.  More... | |
| constexpr Iterator | end () const noexcept | 
| Get a end iterator.  More... | |
Public Attributes | |
| Range< T > | first | 
| The range in the first dimension.  More... | |
| Range< T > | second | 
| The range in the second dimension.  More... | |
A 2D range.
gf::PositionRange represents a range across a 2D area.
      
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  inlinenoexcept | 
      
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  inlinenoexcept | 
| Range<T> gf::PositionRange< T >::first | 
The range in the first dimension.
| Range<T> gf::PositionRange< T >::second | 
The range in the second dimension.
 1.8.13