![]()  | 
  
    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
   | 
 
A region of a window. More...
#include <gf/Region.h>
Public Attributes | |
| int | left | 
| Left coordinate of the region.  More... | |
| int | bottom | 
| Bottom coordinate of the region.  More... | |
| int | width | 
| Width of the region.  More... | |
| int | height | 
| Height of the region.  More... | |
A region of a window.
A region is defined by its bottom-left point and its size. It is used to define viewports and scissor boxes (see gf::RenderTarget).
| int gf::Region::bottom | 
Bottom coordinate of the region.
| int gf::Region::height | 
Height of the region.
| int gf::Region::left | 
Left coordinate of the region.
| int gf::Region::width | 
Width of the region.
 1.8.13