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    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
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A chunk in a tile layer (for infinite maps) More...
#include <gf/Tmx.h>
Public Attributes | |
| Vector2i | position | 
| Vector2i | size | 
| std::vector< TmxCell > | cells | 
A chunk in a tile layer (for infinite maps)
| std::vector<TmxCell> gf::TmxChunk::cells | 
| Vector2i gf::TmxChunk::position | 
| Vector2i gf::TmxChunk::size | 
 1.8.13