![]() |
Gamedev Framework (gf)
0.16.0
A C++14 framework for 2D games
|
This is the complete list of members for gf::Animation, including all inherited members.
| addFrame(const Texture &texture, const RectF &bounds, Time duration) | gf::Animation | |
| addTileset(const Texture &texture, const Vector2f &frameSize, const Vector2i &layout, int nbFrames, Time duration) | gf::Animation | |
| Animation() | gf::Animation | |
| getCurrentBounds() const | gf::Animation | |
| getCurrentTexture() const | gf::Animation | |
| reset() | gf::Animation | |
| update(Time time) | gf::Animation |
1.8.13