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Gamedev Framework (gf)
0.16.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Font, including all inherited members.
| Font() | gf::Font | |
| Font(const Path &filename) | gf::Font | |
| Font(InputStream &stream) | gf::Font | |
| Font(ArrayRef< uint8_t > content) | gf::Font | |
| Font(const Font &)=delete | gf::Font | |
| Font(Font &&other) noexcept | gf::Font | |
| generateTexture(unsigned characterSize) | gf::Font | |
| getGlyph(char32_t codepoint, unsigned characterSize, float outlineThickness=0.0f) | gf::Font | |
| getKerning(char32_t left, char32_t right, unsigned characterSize) | gf::Font | |
| getLineSpacing(unsigned characterSize) | gf::Font | |
| getTexture(unsigned characterSize) | gf::Font | |
| operator=(const Font &)=delete | gf::Font | |
| operator=(Font &&other) noexcept | gf::Font | |
| ~Font() | gf::Font |
1.8.13