Gamedev Framework (gf)
0.16.0
A C++14 framework for 2D games
gf
HexagonGrid
gf::HexagonGrid Member List
This is the complete list of members for
gf::HexagonGrid
, including all inherited members.
commitGeometry
() const
gf::HexagonGrid
draw
(RenderTarget &target, const RenderStates &states) override
gf::HexagonGrid
virtual
getColor
() const noexcept
gf::HexagonGrid
inline
getGridSize
() const noexcept
gf::HexagonGrid
inline
getHexagonSize
() const noexcept
gf::HexagonGrid
inline
getInverseTransform
() const
gf::Transformable
getLineWidth
() const noexcept
gf::HexagonGrid
inline
getLocalBounds
() const
gf::HexagonGrid
getOrigin
() const
gf::Transformable
inline
getPosition
() const
gf::Transformable
inline
getRadius
() const noexcept
gf::HexagonGrid
inline
getRotation
() const
gf::Transformable
inline
getScale
() const
gf::Transformable
inline
getTransform
() const
gf::Transformable
HexagonGrid
(MapCellAxis axis, MapCellIndex index, Vector2i gridSize, float radius, const Color4f &color, float lineWidth=1.0f)
gf::HexagonGrid
move
(Vector2f offset)
gf::Transformable
rotate
(float angle)
gf::Transformable
scale
(Vector2f factors)
gf::Transformable
scale
(float factor)
gf::Transformable
inline
setAnchor
(Anchor anchor)
gf::HexagonGrid
setColor
(const Color4f &color)
gf::HexagonGrid
setGridSize
(Vector2i gridSize)
gf::HexagonGrid
setLineWidth
(float lineWidth) noexcept
gf::HexagonGrid
inline
setOrigin
(Vector2f origin)
gf::Transformable
setOriginFromAnchorAndBounds
(Anchor anchor, const RectF &bounds)
gf::Transformable
protected
setPosition
(Vector2f position)
gf::Transformable
setRadius
(float radius)
gf::HexagonGrid
setRotation
(float angle)
gf::Transformable
setScale
(Vector2f factors)
gf::Transformable
setScale
(float factor)
gf::Transformable
inline
Transformable
()
gf::Transformable
~Drawable
()
gf::Drawable
virtual
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