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Gamedev Framework (gf)
0.16.0
A C++14 framework for 2D games
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Variables
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gf on github
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/r/GamedevFramework on Reddit
- c -
CircD :
gf
CircF :
gf
CircI :
gf
CircU :
gf
CircZ :
gf
Color :
gf
Color3 :
gf
Color3d :
gf
Color3f :
gf
Color3u :
gf
Color4 :
gf
Color4d :
gf
Color4f :
gf
Color4u :
gf
ColorD :
gf
ColorF :
gf
ColorRamp :
gf
ColorRampD :
gf
ColorRampF :
gf
ConsoleColorControl :
gf
- d -
Distance :
gf
Distance2 :
gf
Distance3 :
gf
- e -
Easing :
gf
- i -
Id :
gf
- m -
Matrix2d :
gf
Matrix2f :
gf
Matrix3d :
gf
Matrix3f :
gf
Matrix4d :
gf
Matrix4f :
gf
MessageHandler :
gf
MessageHandlerId :
gf
- p -
Path :
gf
- r -
RangeF :
gf
RangeI :
gf
RangeU :
gf
RangeZ :
gf
RectD :
gf
RectF :
gf
RectI :
gf
RectU :
gf
RectZ :
gf
- s -
SegmentD :
gf
SegmentF :
gf
SegmentI :
gf
SocketHandle :
gf
SpatialQueryCallback :
gf
Step :
gf
- u -
UIScroll :
gf
- v -
Vector2b :
gf
Vector2d :
gf
Vector2f :
gf
Vector2i :
gf
Vector2u :
gf
Vector2z :
gf
Vector3b :
gf
Vector3d :
gf
Vector3f :
gf
Vector3i :
gf
Vector3u :
gf
Vector3z :
gf
Vector4b :
gf
Vector4d :
gf
Vector4f :
gf
Vector4i :
gf
Vector4u :
gf
Vector4z :
gf
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